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15 Reviews
This game is quite unique as it offers you the ability to transform a deadly planet’s environment into a habitable one with breathable air, vegetation and animals. To do that, you must progress through a lot of stages by fulfilling tasks, which are for example to achieve a certain O2-concentration in the atmosphere.
Collecting ore and processing raw biomass to fuel is also important of course, as this game has a few survival components built in it.
This game is beautifully coloured and detailed in it’s collecting and exploration! While this may sound contradictive to what I just said, the colours are a bit *too* bright and the textures are hard on my eyes somehow. They’re a bit sharp, intense and harsh in some way. I do very much appreciate how it really makes it feel like you’re on a magical sort of alien planet, but it feels just a bit too cartoonish! The environments feel like they could use more details on the textures as well, and some enhanced environmental effects like fog, rain, shadows and moonlight that fill up the atmosphere in a more realistic or dreamy way would give some much-needed higher immersion in the world!
There’s some really unique creatures in the game (even bugs to collect!) As well as pretty, fantasy-themed flora! It has a very nicely explored scientific and preservation theme as well. The open world map is filled with materials to collect for plenty of upgrades that really make you feel like you’re terraforming a desolate planet! That’s one of the most satisfying themes for me in a sandbox world! To restore a lonely planet into a beautiful oasis with creatures to befriend is one of my favourite things about it!
I wish there were more customization options for the character and base! Decorating and colour choices are usually pretty important for me in base-building, so it would be a nice addition! I would love more furniture, pathing, and a higher emphasis on farming, since that’s a really fun idea with alien crops and recipes!
I absolutely love that this game offers co-op, creating a base with others and working together to collect, upgrade and decorate it is such a unique way to play! Exploring doesn’t feel so lonely and it creates a really nice bond to work towards the same goal!
What if one day you were dropped onto a hostile planet, dry, barren, and icy in places? Your crime? A mystery. Your sentence? Terraforming this giant rock into a habitable environment. Sounds intriguing? Ah, as a survival fan, I can already see your eyes sparkling with curiosity! Oh yes, I see you right there behind your screen! So, without further ado, grab your resource collector, deconstructor, put on your helmet, and let’s dive into this new adventure.
Like any good survival game, The Planet Crafter’s mechanics are based on a delicate balance between survival and terraforming. Players must first take care of their primary needs: building a shelter (easy enough), collecting water (manageable), finding food (oh, you’re going to struggle to locate those darn food rations at the start—but don’t worry, it’s not insurmountable!), and crafting tools. Then comes the monumental task of transforming a hostile planet into a peaceful haven.
To achieve this, you’ll need to manipulate environmental variables such as temperature, atmospheric pressure, and oxygen levels. This involves constructing various infrastructures, searching for rare resources, and managing a complex production network. The game offers plenty of freedom, allowing players to explore different strategies to achieve their goals, everyone can craft their unique methods.
Once this stage is well underway, it’s time for the next step: seeing if you’ve got a green thumb by increasing biomass! As biomass generation progresses, players witness the planet’s rebirth. Simple plants begin to grow and evolve, offering new resources and altering the environment. With these changes come insects, which in turn become a food source for animals and essential item for crafting other species. And so on…
Players can watch with wonder as their planet transforms from a barren world into a rich, diverse ecosystem. However, this evolution requires constant attention, as imbalances can occur and threaten the fragile biodiversity. But keep in mind, this game eats up your time like I devour spaghetti, and trust me, I love spaghetti!
Oh, and before I forget, a quick tip: don’t build your base in low-lying areas,opt for higher ground instead. You’ll thank me later!
Visually, The Planet Crafter delivers a style that is both minimalist and captivating. The extraterrestrial landscapes, bathed in soft light, create a mysterious atmosphere perfect for exploration. The game’s artistic direction, inspired by classic sci-fi, gives it a strong visual identity. The structures you build are beautifully designed, and the visual effects, like sandstorms and meteor showers, enhance immersion. Not to mention the variety of biomes and their changes throughout the adventure, which add a real sense of accomplishment to your terraforming efforts. While the game doesn’t boast ultra-realistic graphics, its unique artistic style greatly contributes to its charm and distinctiveness.
Despite its many strengths, The Planet Crafter isn’t without its flaws. The lore, while intriguing, feels a bit underdeveloped and can leave players wanting more. Performance can also suffer in areas teeming with life, with lots of insects, butterflies, and animations causing significant strain on PC resources. Finally, there are minor bugs that occasionally disrupt immersion, such as resource collector beams cutting across the screen or collision issues. However, these small annoyances don’t overshadow the overall experience, which remains highly enjoyable and addictive. Too addictive, in fact—I’ve put aside all my other games (Dead Space, Black Myth: Wukong…) just to focus on this one.
After spending over 50 hours terraforming this hostile planet, I can confidently say that The Planet Crafter is a true gem. The immersion is complete, and the satisfaction of seeing your work come to life is immense. I even learned a few things about extraterrestrial botany!
If you’re looking for a game that will keep you entertained for hours on end without ever getting dull, this is the one for you. Go for it!
In a world where every breath counts and every decision matters. Where the dull and empty can become the lush and bountiful. This is the world of Planet Crafter. A game where you need to explore, build, plan and harvest in order to terraform a planet that you have landed one.
Collect basic elements like Iron and Silicon, or exotic items such as Uraninite. Build machines to heat up the planet, drill to give some pressure ad plants to provide oxygen. All this and more.
It’s a fun game, where you can see your efforts transform the planet from a barren wasteland into a thriving forest, with lakes and rain and butterflies.
The standard mode is very easy if you are accustomed to survival games, so choose hardcore for more of a challenge and see if you can make it past 2 hours.
The hidden treasures and caves and places and stories are all there for you to find.
All this and more, Planet Crafter.
Oh… They have dune-buggies now.
This game offers a survival experience similar to Subnautica, but set on a completely dry and lifeless planet. Your primary objective is to find ways to transform this barren landscape into a habitable and thriving environment. The game starts off a bit slowly, and the initial lack of speed upgrades or vehicles can make it feel tedious. However, as you progress and unlock various enhancements, the gameplay becomes much smoother and more engaging.
One of the standout features is the ability to see real-time changes you make to the planet while exploring. As you scour the environment for materials or search for a crashed spaceship filled with resources and blueprints, you’ll notice significant transformations: water appears where there was none, vegetation begins to grow, and certain ice blocks melt, allowing access to previously unreachable areas of the map. Surviving depends on your ability to find food and water, but the scarcity of oxygen will pose the greatest challenge, especially in the early stages.
You have the freedom to build your base wherever you desire. The construction mechanics resemble those in Subnautica, yet they offer more functionalities beyond mere decoration. There’s an engaging storyline that leads to different endings based on the choices you make throughout the game. The expansive map is filled with secrets and resource crates, so thorough exploration is crucial for quick progression.
Additionally, there are dynamic events of meteor showers. While these showers won’t damage your base, they can harm you if struck. On the positive side, they provide valuable materials. Later in the game, you can discover ways to generate these meteor showers or even trade resources. Regarding optimization, the game performs exceptionally well; with my base and several terraforming structures, I experience excellent FPS. If you experience somo performance issues, simply spacing out your constructions can help, as they can be placed anywhere and require no maintenance.
It is a very addictive game, even more so if you play it with friends. I didn’t expect anything from it and it turned out to be the hardest base paste I have ever tried in my short life. If you like Minecraft, farming and exploring an unknown world of which you will be part of for all eternity, it is your game.
Since I bought it I haven’t been able to stop playing, in some ways it reminds me of my first experience playing Subnautica, I love how little by little you can build your base and craft more and more things.
Edit: After having played for more than 60 hours, I share with you certain things that I liked and things that I didn’t:
Bad points:
– The game is good, very entertaining, only that many times the immersion of the world is lost because it is literally very easy to “leave” or “fall” off the map in general, there are many areas where it seems that the game shows you an “entrance” “but in reality there is nothing and you end up leaving the map,
– Later in the game you will come across but in general I like how they work hahaha.
– Another thing that I did not like very much is the issue of optimization, which is a bit meh, this may affect some and not others, in my case despite having an rx6800XT the game had incredible drops in fps.
Positive points:
– Despite everything mentioned above, the game is very, very entertaining, you have so many crafting recipes that you can get lost for hours and hours building and “fixing” your world in your own way, literally the idea seemed most original to me.
– It has multiplayer, so if you have several friends they will have much more fun
– Despite being a survival game you do not encounter a “real” danger as such, at most you have to worry about oxygen, water and food, so for lovers of survival games focused on crafting, You are going to love this game.
Overall, a fun and entertaining game to play. There are still too many issues for a top rating (glitching through the environment being the biggest) and could use more QoL improvements (unpinning a recipe from the UI, redesigning parts of the UI to prevent opening a menu unnecessarily, abilities to remove an option selected in a crafting/depositing list without having to remove/re-add everything, increasing the size of some of the UI).
Try out the demo and see if it catches your interest. If you’re going to buy, I suggest waiting for a half off discount.
This is a generally fun game from a very niche genre. In it, you’re dropped onto an empty planet and told to terraform it. It’s generally Survival/crafting but the goal is to get the planet from looking like a wasteland/deserted place into something livable.
Base building, automation, and exploration are all in there. I’ve had a lot of fun with this since early access and it’s one of the best of the genre. Give it a chance!
Planet Crafter was a complete surprise. I play with a friend and we are just addicted to the progression of this game. The drab, Mars-like world around you transforms according to your actions. Player progression is item based and world progression unlocks after accomplishing milestones. It sounds simple but you can’t wait until you hit those milestones for your next unlocks. Progression is hidden enough so that when you get to your next unlock, you still are happy and wondering what it does. Build a base, build machines that help terraform the planet, optimize the process, enjoy the ride and exploration. It’s simple but it feels good!
Planet Crafter is an incredibly immersive and challenging survival game that takes players on a journey of exploration and discovery. The game puts you in the shoes of a lone survivor, stranded on a hostile and uninhabitable planet. With nothing but your wits and determination, you must build a base, find food, and craft equipment to survive and ultimately terraform the planet.
The game’s concept is unique and refreshing, as it combines elements of survival, exploration, and science fiction. The game starts off with nothing, and you must scavenge for resources to build your base and sustain yourself. This adds an extra layer of realism and urgency to the gameplay, as every decision you make can have a significant impact on your survival.
One of the most intriguing aspects of Planet Crafter is the terraforming mechanic. As you progress through the game, you must add heat, oxygen, and pressure to the planet, making it more habitable. This not only adds a strategic aspect to the game but also teaches players about the science behind terraforming. It’s a fantastic way to make learning fun and engaging.
As you progress through the game, you will encounter remnants of others who have tried and failed to terraform the planet before you. This adds a sense of mystery and intrigue to the game, as you uncover their stories and learn from their mistakes. It also adds to the overall atmosphere of the game, making it feel like a living, breathing world.
The graphics and sound design in Planet Crafter are not procedurally done, creating a stunning and immersive world for players to explore. The sound effects and music also add to the atmosphere, creating a sense of tension and excitement as you navigate through the harsh environment.
Overall, Planet Crafter is an excellent survival game that offers a unique and engaging gameplay experience. It challenges players to think strategically and creatively while also teaching them about the science behind terraforming (well, kind of because we never have done it for real). With its stunning graphics, and immersive gameplay, Planet Crafter is a must-play for any survival game fan.
An early access title to look out for, which is Planet Crafter.
So what is this game about?
You are stranded on a hostile planet with one task. To make this planet habitable. But you are alone in a planet with no sign of life. There is no water, no breathable air, no food, no contact with anyone, there are sandstorms, there are meteor showers which makes you think “can one person do this?”
But from picking up the first ore, everything in the game moves you in a path to shape this planet. To create a blue sky, to create cloud, to form rain, to create lake, to make an ecosystem.
As you are better equipped, you slowly try to expand and explore this barren planet, to find what secrets it holds all the while finding more and more things, unlocking more and more base building, biomass, machine to produce oxygen, food, heat, pressure; everything you require to bring a change to this planet.
This might make you think how this is stress free, this seems complex. But as I said, the motto is do it simple. The game takes inspiration from science but it doesn’t want to make it too complex that you won’t enjoy it. This has been said by the devs in their official roadmap.
Everything the game does or provides is good, and it gets better and better the more you play it. You simply run to every location at first. Well, now you get t1 gear, which makes you faster. Then you get t2 gear, which makes you faster. Then t3. But what now? Now you get a different gear which makes you better at traversing. The game teaches so well and you rapidly become efficient at doing what needs to be done and you can see a visible change in the environment because of your action.
But you may wish to play it with a friend. And good news for those wishing that because the devs have announced co-op mode for 2024. The game is also getting 1.0 release in 2024.
Of course this is in early access and any review should start with an acknowledgement that the devs are constantly working on this and seem to be very engaged with their community. Initially the graphics feel a little unpolished / chunky, but after you settle into the game and progress to more biodiverse stages you can appreciate the beauty and the aesthetics of the design.
Something that stood out for me was the way progression happens, you really get a sense that you are shaping your planet in very fluid smooth stages, it doesn’t feel rushed or like you skip over anything.
The map is fixed, meaning it’s the same each play through. Hopefully with future updates that changes as this feels like a game you could play over and over in a different map.
The building is fairly intuitive, but is quite limited with the type of structures that you can place. There are however lots of crafting and resource generation structures which adds to the fun.
Initially, I was very upset. I thought I found a game similar to “Subnautica”, which at one time I was very drawn to. But the game welcomes new players with a ridiculous resource gathering mechanic that just looks… Not very good, let’s just say.
5 hours passed and I realized that something was preventing me from exiting the game. I sat in the game for 18 hours, almost without leaving it. I can’t say exactly what dragged on, but this fail with the resource collection animation at some point became completely invisible. You are so immersed in the plot (yes, it is not as thought out as in the same sabnat, but it also has its advantages) and you are so interested in the process of achieving the stages of terraforming that all the disadvantages fade into the background. Life, by the way, also fades into the background.
If you are interested in the topic of settling the planet from scratch, searching for resources, cave walks… The path from Neanderthal to ♥♥♥♥ sapiens, the path from caveman to man,
who has learned a lot of new, interesting technologies, this game will drag you in as much as it did me. Absolutely virgin, dry planet with lack of oxygen, thanks to you, turns into a blooming garden with lakes, rivers, waterfalls and even its interesting fauna, which you will also deal with. Collection and cultivation of larvae, search for eggs and new DNA.
Progress will lead to the fact that at one moment you will be able to get rid of the fear of once again suffocating from lack of oxygen and remove the oxygen cylinder. But not all praise, it is worth mentioning the negative aspects of the game.
The game is cool. But it doesn’t have an ending. And at the penultimate stage, it simply becomes boring.
60+ hours of sticking were successful and it was very interesting, and then it became just sad that all the stages were in vain, because the dream of your own planet, which you can populate with insects, fish and animals, remains a dream.
The game is in early access and the developers themselves are asking for feedback.
There will be tarraformations at the initial stages, and the rest, I hope, will be finalized over time.
Thank you for 60+ hours of really interesting gameplay, I’ll be waiting for updates. Good luck to the developers and enjoy the game to users!
The game’s premise is simple. You are alone on a planet that you must terraform. Sounds simple enough. And, it “kind of” is.
Your goal is simple: increase the Terraformation Index score. You do this by increasing Oxygen, Heat, and Pressure. The tech tree unlocks as you increase your Terraformation Index. And, tech items unlock under all three categories, so you must balance what you are doing to gain access to items.
The map is fairly large. There are plenty of things hidden around the map to find. And, the developers have promised more biomes in the future. The only stated goal is to terraform this planet. The back story and lore are still not fully revealed. But, the elements currently in game are solid.
There are 4 difficulty levels. Each difficulty level causes stat bars to decrease faster. And, each one has fewer resources to work with. You can also choose alternate start points. And, the different points are all more challenging than the standard starting point. So, choose wisely.
I was sold on buying this game after playing the Prologue and Development version. Then I got to Beta test the Early Access version. And, my opinion has not changed. I like it. A lot.
Bottom Line: if you are into a relatively chill game, with lots of play time, that has a story and purpose: this game could be for you. If you are not into grinding games where you have to go out, gather stuff, then make stuff, then use stuff to make other stuff, this may not be the game for you.
But, you can try the Prologue for yourself to be sure. It’s well worth the time.
In Planet Crafter your goal is to make the planet you crash landed on inhabitable.
You start out with nothing but over the course of the game you see the planet transform in real time from barren wasteland to a green lush environment. And honestly it is a really cool game mechanic.
Getting straight to the point, in its current state it is a fine game. It has a good amount to do and explore but one large problem I think it currently has is if you buy the game you get only like 20% more game than if you were to download the free prologue. I am sure the developers will add a lot more to the game but at release this is kind of underwhelming.
Planet Crafters has a really nice system in place to make an open world survival game with a lot of different ores and crafting items not to feel overwhelming. While progressing your main goal of transforming the planet you will unlock new areas and materials. And the more points you have the more crafting recipes you unlock as well.
With the release of Planet Crafters they added a few new biomes and each having their own secrets to find. but besides those hidden areas there is nothing really new in any of these biomes.
In its current state there is probably around 10 hours and you have seen most of the things there are to do in Planet Crafters. But if you want to see every crafting recipe in game currently there is a lot of grinding ahead but I am pretty sure they will lower these requirements once new updates come out and new content is being added.
There is also building in this game but most of the indoor space will be used for storage or other objects related to your goal. But there are a few collectible trophies to find that you can display on your shelf. For decoration there is sadly not much, a bed, shelf, table and a couch and that is pretty much it.
I would recommend downloading the free Prologue first and if you really enjoy the game then buy it. Your save file will be taken to the full game so no worries there. (Once they add more content the score will probably go up to an 8)