Developers: Unknown Worlds EntertainmentPublishers: Unknown Worlds EntertainmentRelease Date: January 23, 2018Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch
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8 Reviews
Well, let’s start about what Subnautica is. You & many others were on a giant spaceship called Aurora that been hit by an energy weapon of unknown origin, making our ship crash land on an ocean planet. You, as one of the few crew members, save yourself in an escape pod, but your life pod taken some damage. Luckily, it’s not too bad tho because you land within sight of the smoldering wreck of the Aurora, your former mothership.
Get ready for your survival and uncover the story as you descend into the depths of an alien underwater world filled with wonder and danger. In the game, you can craft equipment, pilot submarines and out-smart wildlife. You can also see & explore lush coral reefs, volcanoes, cave systems.
If you like story-driven open world games with a lot of water, you will love this game!
Subnautica is a game that can satisfy a vast spectrum of gamers. It could be a sandbox for your architectural creativity; it could be a thrilling underwater survival; it could be a discovery-type exploration adventure; it could be all of them at once. Add to that beautiful graphic and solid story… do I need to say more? 🙂
Anyway, I saw many people on YouTube showcasing their amazing underwater home bases and that was a first thing that brought me to this game. I was impressed not only by people’s creativity, but also by tools that game gives you. Indeed, building stuff in Subnautica is easy, intuitive and overall fun. Admittedly, I was never good at expressing myself via creative content, but nevertheless I was having a good time building a transoceanic tunnel or a secret self-sufficient base in the deepest part of the ocean. However, exploration and survival elements of the game – these are two parts that I like the most. Imagine that you are trying to chart unexplored depths in your freshly build submarine, and suddenly gigantic see monsters swarm around you. It took only one moment for a peaceful journey to turn into a survival horror where Leviathan crunching on your sub while you’re trying to swim as fast away as possible. There is no food, no water and the home base is far away… Definitely fun! (And yeah, dying in the middle of the ocean from dehydration happened to me a lot XD). Next time, make sure to prepare adequately for the upcoming expedition, my future self! And you know what: gathering resources, crafting gear and upgrading your sub in preparation to go farther and deeper have its own appeal.
Like I mentioned earlier, the game also have a decent story where our main heroine trying to untangle all threads that lead to mysterious disappearance of her sister who was doing research on this oceanic planet. Ancient civilizations, corporative greed and existential threat – all included! Have I talked yet about unique diving experience and different biomes featured in Subnautica? No? Well, you sure will like it!
I really loved the instinctive feel of the gameplay, everything is very intuitive and you don’t need your hand held as you dive into the adventure (except that it is terrifying and having your hand held might help there). There is a very real sense of isolation and despair that creeps in, but the game helps you push through that to try to survive against all odds. One of the few survival games that can really instill that true “I could die alone” fear.
I’m not usually a fan of horror games (say what you want, if you’ve lived in my childhood house, you’d quickly change your mind), but one day I got my hands on a game called Subnautica (from a black-and-white official store that’s great on prices, but that’s not our discussion here). I was intrigued – the graphics were stunning, the game’s atmosphere was immersive, and the sound effects were so perfect that you truly felt like you were in the protagonist’s shoes. You always want more; yes, you want to see more with every minute spent in the game.
The biomes were each different from the others, each with its own set of fauna and flora, and there were even things to discover above the water (Mr. Crabs, if you’re listening…). The creatures varied in size, from the cutest to the explosive, to the Levi… um, I’ll let you discover that one on your own, because the first time I encountered it, I almost joined Valhalla.
The story was incredibly intriguing, whether told orally or through text. As you progress, the plot thickens, and you uncover plenty of new stories and places (Jules Verne would have been proud of us, believe me).
Oh, I almost forgot the main thing: SCAN, SCAN, and SCAN everything that moves and doesn’t move. You’ll have plenty to read, to craft, and to fuel your creativity. After all, it’s a survival game, and you’ll be building bases at all water levels to avoid unnecessary back-and-forth with your submersible vehicles (yes, there are mechs, mini-subs, and big machines).
I loved the game so much that I pre-ordered “Subnautica 2: Below Zero” almost a year before its release. I’ve probably missed a lot of things describing the game, and some are intentional, so you can discover them in your own adventure.
If you haven’t played Subnautica, go for it, dive in, whether it’s on sale or not; it’s definitely worth immersing yourself in (nice pun, right?)
Subnautica is a title that managed to create its own sub-genre. Gathering materials and using them to build a base or a vehicle was of course something that had been done before, but when you see newer titles that very specifically emulate the feeling of picking up one unit of metal from the ground with a weird scanner, then that is most likely a Subnautica-like. that Subnautica managed to spawn a sub-genre is also a very good indication of just how good it is. In Subnautica, you crash land on an alien water planet, and must figure out a way to escape. The premise is simple, but a surprisingly intricate story leads you through twists and turns that will keep you engaged and gathering random metals from the ocean floor. A warm recommendation from me.
Gamers should give this game a try even if it is hard to cope at first, but it takes practice just like in real life situations.
This is an outstanding game. Unlike many games, this one is not about points and level ups. It isn’t about killing alien life forms. It is about survival while solving a puzzle.
Subnautica is an underwater survival game, and it makes you wonder why underwater levels in so many games are bad since this one is done so right.
You start the game by crash landing on a water planet. Your life pod is in bad shape, but this alien planet has the materials you need to repair it and craft new items, either that or 3D printers become really adept in the future.
After getting some of the basics down you watch your old spaceship explode and go out on an adventure trying to find a way off this planet.
The game has multiple biomes to explore the further down you go with unique enemies and materials to find.
The deeper down you go you find more and more signs and information of a previous life form that used to live on this planet and piece together what happened. Subnautica was one of the first survival games that implemented a story into the genre that you can complete and it is a pretty interesting one at that.
Because being so deep underwater wasn’t scary enough, there are a few really large creatures that you do not want to face outside of your submarine. Unlike most other creatures these large ones will stay a problem even in the late game since they are pretty much immortal.
Building in this game uses a stability system where you need to reinforce some walls and need a proper foundation to build your base. For smaller buildings, this is fine but can feel kind of limiting for larger ones at times. The building itself is really simple since you mainly work with squares or bigger squares. And for the inside, there are a good amount of decorative items you can put down.
Subnautica is not all underwater, there are a few locations where you can stretch your legs and walk around. You will mainly be doing this in your base and the large submarine. For the most part, this feels fine since it is all flat terrain. But there are a few islands in the game and I don’t know why but it feels a bit off. This might be because I am used to the mobility of being in the water. All I am saying is they created a game where you would rather wanna be underwater than on land and that is something I never thought would be possible.
The soundtrack of Subnautica is amazing. Especially the ones used for the trailers, giving you another reason to watch it other than seeing what they released in that update.