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The most liked upcoming games are being announced as the Gameoneer community’s most anticipated games. Sort games by likes on the games page.

The most liked upcoming games are being announced as the Gameoneer community’s most anticipated games. Sort games by likes on the games page.
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9 Reviews
Once Human is straightforward survival with both PvE and PvP elements. There’s enough content to spend hours in, and the updates keep it from getting stale. Not perfect, but fun to jump into. Also… It’s Free To Play!!
Once Human is a survival game that feels like it was designed with psychological tricks baked right into its core loop. The way progression works, the way rewards are handed out, and even the pacing of content – it al feels very similar to mechanisms used in P2W mobile games. I’m not necessarily saying that’s a bad thing, because it does make the game incredibly addictive. What i am saying is that players should be aware of it, because it’s clear that the game’s system are carefully crafted to keep you logging in, grinding and coming back for more.
Now, with that said, Once Human is undeniably fun to play. The combat feels good, the world is intresting, and there’s a certain satisfaction in unlocking blueprints, building and progressing through the content. But there are things that really bother me. The biggest one is timegating. If you’re a hardcore player and you push hard for a couple of days, you’ll often find yourself with nothing left to do. After 2 or 3 days of heavy play, progress slows to a crawl and you just have to wait for the developers to unlock the next chunk of the map or content. That kind of drip-feed progression feels frustrating, especially if you have the time and motivation to keep playing.
Another system worth pointing out is how blueprints carry over between seasons. Every consecutive season you play, you gain an advantage for the following ones simply because your unlocked and upgraded blueprints stay with you and you can only unlock/upgrade just so many of them each season as currency required to do so is limited each season. I’m not sure how this impacts PvP since i mostly stick to PvE but in PvE this is a huge deal. It makes returning players significantly stronger and changes the way progression feels.
I LOVEEEEEE Once Human, it’s one of the games that I still currently play religiously til this day. I wasn’t part of the closed beta but my best friend was kind enough to stream for me in discord. This game has reconnected me with said friend as we both were big Lifeafter players (iykyk).
Basically, Once Human is just Lifeafter but remove the p2w gimmicks that enables players to get advantages over other players. As long as you are willing to grind, you will be able to catch up to other players. Also, unless you play the pvp modes, leaderboards doesn’t exist here so you are merely competing with yourself as you progress more into the game.
I also enjoy the fact that I can play on my laptop and my phone for when I am on the go. Consoles are reportedly coming out in 2026 so hopefully that goes through since a LOT have been requesting it.
Besides the stunning graphics and character customizations, this game also offers a diverse plethora of modes. You can go for Manibus, Way of Winter, Raidzone, Endless Dream, Evolution’s Call and Prismverse Clash. All of these scenarios can scratch that PVE or PVP itch that you have. When you’re LVL50 and bored? Transfer into a scenario and start over, plenty of exploration to be done. AND get this, you keep your cosmetics even after you transfer because it’s tied to the account, not individual character and you can have up to 10 characters.
I’ve played with friends this game for 4 weeks, at the second week we were all full equip and the only thing to “upgrade” our dmg was farming bosses for random piece to upgrade staff (like +4% dmg for a farming of 20 times same boss).
And that’s it, no more way to increase our equip, that’s a bit overwhelming, we are not into pvp so maybe if you like pvp that would be a great add to the game.
Once Human is a fresh take on the survival horror genre, mixing gritty, post-apocalyptic themes with supernatural elements and open-world exploration. Set in a world overrun by monstrous creatures and warped landscapes, the game puts you in the shoes of a survivor trying to make it through dangerous territories. The world design is creepy and atmospheric, with dark, moody visuals and an eerie soundtrack that pulls you in. It’s definitely a game that rewards cautious exploration, and every time I ventured into new areas, I felt on edge, wondering what might jump out
The crafting and building systems are surprisingly deep, allowing you to create and customize your own base of operations, which is crucial for surviving the constant threats. You’re not just fighting creatures—you’re scavenging for materials, building defenses, and planning out how to make your shelter safer. The resource management feels realistic, and the satisfaction of creating a stronghold you can rely on makes all the effort worthwhile
However, the game does have its downsides. Combat feels a bit unpolished, and some of the gunplay can be stiff, which is frustrating when facing fast-moving enemies. The pacing can also be slow; gathering resources and crafting can feel grindy at times, which might put off players looking for constant action. Plus, it has a steep difficulty curve, especially when you’re trying to gather materials in hostile zones alone
If you’re into survival horror and don’t mind a slower pace with some resource management, Once Human has a lot to offer. The world is rich, atmospheric, and genuinely creepy. While it’s not perfect and has room for polish, it’s a solid pick if you enjoy the thrill of surviving against the odds in a supernatural apocalypse
Once Human stands out in the crowded landscape of survival games with its ambitious open-world design and an engaging post-apocalyptic setting. The game invites you to explore a richly designed environment that contains remnants of humanity’s past, all while battling numerous threats ranging from otherworldly creatures to distant, hostile survivors. The crafting system is intuitive, allowing you to create a variety of items that enhance their survival prospects. You will find the construction mechanics enjoyable, as it gives purpose to exploration and resource collection. Visually, the game impresses with stunning graphics that effectively convey the post-apocalyptic theme. The action mechanics will unfortunately feel somewhat generic and repetitive after a while. While initial encounters with enemies can be thrilling, the combat can risk becoming monotonous as you progress through the game. Even so, Once Human wraps you in its appealing world and hands-on crafting mechanics. Players who appreciate survival crafters may find value in the experience, but those looking for depth and variety across all gameplay facets might want to approach with lesser expectations. Ultimately, Once Human is a beautiful yet flawed entry in the genre that has the potential for growth with continued development.
The game is exactly like Fallout 76 / The Division.
We choose a server and dive into the open world. We follow a tutorial-like section beforehand. The game progresses along a scenario line. We can interact with other players in the open world. I came across mini bosses and many creatures. There are many places and creatures to loot around. We level up while killing creatures, chopping wood and collecting resources, and we invest these level points in a classic technology tree. There is a party system. You can search for a party or recruit players to your party, you don’t have to go there. There are cosmetics. There are PvP and servers. You build your own house, but, Pay attention here! It doesn’t matter where you build your house, you can move it anywhere.
There is a clan system and clan war, you fight with another clan, capture the area and get resources from there.
You can camp, respawn there when you die, don’t run around in vain. There are factors such as hunger and thirst. If you drink dirty water, you will get sick. You can produce clean water in the camp in exchange for dirty water and wood.
We progress by clearing areas and opening boxes in the open world map, there are also missions scattered around the map. When you enter an area, be sure to explore it and progress by opening boxes. There is a dynamic weather cycle during day and night. Press the N key and turn on your flashlight.
There are vehicles in the game. You can build and develop your own vehicle. Similarly, weapons are modified. There are teleportation points. You can call your vehicle to any place.
The graphics and sound are nice, but that lighting is very strange. The inside of the houses is pitch black. The atmosphere outside is very good at night. It is obvious that serious effort has been put into the game. Give it a chance!
It’s a free to play survival crafting game that doesn’t feel cheap or thrown together randomly. I would recommend giving it a shot.
Ok, so that’s a great one.. It’s massive content and events alone makes that game worth your while.
Gameplay is fun and the combat feels very nice either with a melee weapon or a range one.
The survival elements of this game are great from searching for loot to gathering specific material to building huge houses with defenses almost everything is great in this game. Hard to miss and harder not to love and spent so much time..
I love this game and there is so much you can do!! It’s never boring even if you play for a week straight!!
With that being said, it’s an awesome game and there is absolutely no reason why you shouldn’t be playing it right now!!
GO PLAY IT!!