Developers: Hinterland StudioPublishers: Hinterland StudioRelease Date: August 1, 2017Platforms: PC, PlayStation 4, Xbox One, Xbox Series X, Nintendo Switch
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14 Reviews
The Long Dark is not loud. It doesn’t scream at you with explosions or flashy effects. Instead, it whispers… and then freezes you to death while you’re listening. From the very first minutes, the game makes one thing clear: you are not welcome here. You crash, you wake up, and suddenly it’s just you, the snow, the wind, and a world that absolutely does not care if you survive or not. And honestly? That’s kind of the point.
What really defines The Long Dark is its atmosphere. The silence is heavy. Sometimes there’s no music at all, just the sound of your boots in the snow and the wind howling like it’s mocking you. You’re constantly checking your condition—cold, hunger, thirst, fatigue—because ignoring even one of them for too long means trouble. You don’t “win” fights here. If a wolf attacks you, you’ve already made a mistake somewhere earlier. Survival is about preparation, patience, and knowing when to not push your luck.
Exploration feels slow, but intentionally so. Every building you enter could save your life… or waste precious daylight. Loot matters. A single match can feel more valuable than a gun in other survival games. And when you finally find decent clothes or a warm shelter during a blizzard, it genuinely feels like a victory. Not a big one, but a very human one. The kind where you just sit there thinking, “Okay… I might make it another day.”
That said, the game isn’t for everyone. The pacing can feel too slow at times. Long walks, limited inventory, backtracking through frozen wastelands—it can get repetitive if you’re not fully into the mood. Combat is clunky by design, but still a bit frustrating. And once you understand the systems well, the challenge curve can flatten out unless you push higher difficulties.
Still, The Long Dark nails what it’s trying to be. It’s lonely, harsh, and strangely calming in a depressing way. Not a power fantasy. More like a quiet fight against nature and yourself. For that experience alone, it earns its place.
The Long Dark is a tough survival game set in the Canadian wilderness. In other words, you’ll be freezing a lot. It has a rough difficulty curve in the beginning, but that’s mostly mitigated if you play the story mode (Wintermute) first. It acts as a tutorial and helps you learn skills and is forgiving enough for you to not get a game over right away. Putting those skills to use in survival mode is where the real fun comes in, and likely why it has so many positive reviews.
As I love playing survival games, I can safely say that The Long Dark is one amazing experience. It is one of those games that feels calm at first but quickly turns into a fight for your life. You are all alone in a frozen world, and from that moment, every step matters. It’s not about flashy action or quick rewards, it’s about survival. Finding a warm shelter or a can of soup feels like a big win, and those simple things are what make the game strangely addictive.
The atmosphere is amazing. The art style is simple, almost like a painting, but perfect for the tone of this game. The sound design adds a lot too. The crunch of snow, the howling wind and distant animal sounds all make you feel like you’re really out there. It’s peaceful one minute and terrifying the next.
But I’ll be honest, The Long Dark can also be really frustrating. It doesn’t explain much so the first few hours can feel rough. You might freeze, starve or get attacked by wolves without even knowing what you did wrong. And it is a real slowburner, at times it can be a bit too slow especially when you’re wandering around looking for supplies, but personally, I love it, as this is what makes The Long Dark a unique experience. Also, sometimes it feels unfair when the weather changes too fast or resources vanish just when you need them, and trust me staying full and dry is challenge enough on its own.
The story mode is fine but I wouldn’t say that it is the strongest part of the game. It is really good but it can feel a bit stiff at times, and having to wait for episodes to come out separately is real torture, for me at least.
Still there’s something special about The Long Dark, as being patient and making smart choices can be really rewarding, and it really makes you feel every bit of your progress. It’s tough and sometimes punishing but this is exactly what makes The Long Dark an amazing game.
The Long Dark is one of the most memorable survival games I’ve played. There are no zombies, no crazy monsters, just the freezing wilderness, hungry wildlife, and me trying to stay alive. It feels quiet, lonely, and sometimes harsh, but that’s exactly what makes it so different.
When I first started, I froze, starved, and got jumped by wolves way too many times. But each failure taught me something. I slowly learned how to make fires, ration food, read the weather, and push further into the world. The best part is that progression doesn’t come from stats or levels, it comes from me getting better at surviving.
The game has two sides: Survival Mode, where you just see how long you can last, and Story Mode (Wintermute), which gives you some characters and missions. I think the survival sandbox is the real star here, it’s where the game feels raw and personal. The story is decent, but I mostly enjoyed making my own adventures.
The art style is simple but beautiful. Snowy forests, abandoned cabins, and nights lit by the aurora look amazing. The sound design makes it even more immersive. Hearing the crunch of snow under my boots or the distant howl of wolves gave me chills more than once.
It’s not a game for everyone though. It’s tough, slow, and sometimes feels unfair when bad weather or wildlife ruins hours of progress. But if you’re patient and like the idea of a true survival challenge, it’s one of the best experiences out there.
(at the time of writing this I have only played the survival mode and not touch(don’t own) the story mode with its DLC’s)
Long Dark is an excellent example of an environment that is just out to get you. Fight the cold, hunger, thirst and the wildlife all at the same time is an exhausting experience but feels just so good when you get the hang of it. Crafting your first set of survival clothes or just finding your first Rifle is a great feeling. Every thing you do feels like it’s a possible risk. Going fishing? What if a damn blizzard runs through and you don’t have enough wood for a fire. Want some food? The wolves too and they will smell the deer you just hunted. Like your socks? Hole!
The Long Dark offers you a challenging survival experience while constantly following a storypath. You have a lot of aspects to be careful about, for example your body temperature, infections, wounds, wild animals and of course food, making The Long Dark a difficult survival experience.
For me, sadly, the game became boring after ~10 hours of playing time due to the lack of new interesting and rewarding benefits (for example better tools).
I tried this game after seeing it mentioned many times in various survival game comments.
It’s really boring. No base building at all, which is kinda my favorite thing about survival games.
The weather is cool, but there is hardly anything to hunt. Exploring buildings is also neat, but I’d like to make my own you know.
Crafting is just ok, I mean you craft some things to survive, but can’t do more than that. I’d take apart appliances and make my own stuff, that is realistic.
So yeah, not my cup of tea.
This game is wonderful. If it was not for the story mode (Wintermute), I would rate it a nine.
When you open the game, it says not to use this for survival training. And, you shouldn’t. Because it is a game, and there are some serious inaccuracies about survival in it. But, there is a lot that is absolutely spot on correct. The learning curve in this game is tough. But, if you stick it out, learn from your mistakes, and keep trying, it is well worth it.
For starters, the game was designed to be played in survival mode. The challenges are another interesting way to play this game. I have not played the Wintermute story mode of this game. But, I have not heard anything good about it.
In survival, you can start at the difficulty level and area of your choice. But, choose wisely. Even the easy modes and beginner areas have big learning curves. Your goal from there is simply to survive–find food, stay warm, rest, and avoid dangerous animals.
Everything is procedurally generated. Things you found in your last play through may or may not be there in the next. And, the game uses a permadeath system. If you die, your save file gets wiped…UNLESS you cheat death.
The Cheat Death mechanic is a really cool element. You can choose to not die, and take various penalties. You can choose a relatively small permanent handicap or a larger “temporary” one. You can also choose to spawn safely somewhere else–which means randomly in any zone on the global game map. Or, you can choose to spawn near where you were and in probable danger. In both options, you are without your gear. But, your gear is still out there somewhere. And, if you live long enough, you might find it again.
This game is addicting. This game is challenging. And, it will keep you wanting to come back for more.
This game is scary and relaxing at the same time! It’s got beautiful scenery and a pretty nice Open World feel to it. As someone from Canada I’m happy to see a game based here! It’s satisfying to search for items that you need to survive and craft things with them! The survival system seems pretty realistic but I feel the character has to eat quite a lot more than somebody really would. I love the customization available to fit how you want to play!
The long dark is a reference in survival games. Lovely and beautiful as deadly and stressful, this game pushes you on strong feelings.
The story is interesting and gives motivation to move forward and discover the mysteries around those frozen lands.
With an Art direction well done, you can enjoy a mix between realism and painted art. The music, the snowy lands, the ambient create a great immersion where you really feel lost in wild nature. This makes your senses on alert. Resting after a day is satisfying.
This game takes his time, everything must be well prepared, same as real life. To travel on foot a day in the frozen nature, you need to take time to gather stuff to be ready to survive a day.
This can be really frustrating if you are a more casual or arcade player, because this game, as beautiful it is, is a strong and difficult survival. It’s more an experience game than a full game with a ton of content and actions. You need to be in the mood to play it.
Imagine that when you look outside your window into the vast wilderness of Northern Eastern Europe or Siberia or even Alaska, you realize that you don’t need games like that. You live in one of them. Snow, ice, and cold rule your land, and only the power of your heater keeps you alive. You have to pay for it, but it’s worth it. Not dying is great, you know.
And for the rest of you, who are way more lucky with the climate, I should probably say that this game, despite sometimes being very relaxing… is kinda hard. You will starve, you will be thirsty, you will be cold, and you will be eaten by a bear. Still, while being alive, screaming and kicking, you know, with the rest of your body that is still not eaten at the moment.
Well, the game offers us a Survival mode and a story mode. The latter tells the story of Will, an off-road pilot, who crashes with a passenger in the heart of Canada. When Will wakes up, the passenger is no longer there. So he decides to go in search of her, especially since these two seem to share much more than a seat in a cockpit. And that’s where the adventure begins.
The game’s streamlined interface presents four gauges that represent the perceived cold, fatigue, thirst, and hunger. If one of these gauges empties, the health bar starts to decrease, and if it reaches zero… well, it’s over. Even when you set the game’s difficulty to Easy, the slightest mistake often leads to critical situations. A wrong encounter in the wrong place (like a wolf in the middle of nature) and you’re on your way to a good case of hypothermia, which, if not treated, will quickly turn you into a walking icicle.
The game also demands intelligent inventory management, and you’ll quickly find yourself wondering whether it’s better to take more wood or more food or if it’s wiser to go to one place before continuing. You assess the reserves and think that, too bad, you can’t take everything, that where you’re going, there will surely be some soda cans or snacks to sustain you. On this point, there’s not much to complain about; the game does its job well in this genre.
In the end, if you enjoy survival games, The Long Dark is a good one. It’s not perfect, especially in its storytelling, which involves long walks, but it might suit you. The game is slow, very slow; however, if you can get past that, it reveals a well-thought-out polar survival gameplay.
So off the bat, don’t play the storymode when/if you get this game. Do the challenges. Most people who ping off of this game are playing the story mode, which is admittedly the worst part of this game. It condenses all the good parts of the freeroaming survival aspects into a dull linear story that forces you through hoops. The most fun I have had with this game was trying to overcome one of its survival challenges as I desperately squirreled away resources for the coming storm, or when I delirious with frostbite and hunger climbed the tallest mountain within a time limit. Survival is tough, and the game is constantly nipping at your heels. You know what to do, but you often don’t have the skill or the time, which is quite different from the usual survival games where things are just obfuscated. The Long Dark is a masterpiece, and I recommend it (not the campaign) to anyone who wants to play a survival game.
I found this game boring. I played for 2 hours and went to sleep. I even played with friends but then it kept crashing badly and sadly the game froze.
Purchase this game if you want to survive in the cold winter with enemies of wide range and crafting tools to help yourself to survive in the LONG DARK.