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Survival MMO ‘BitCraft Online’ Kicks Off Final Playtest Ahead of Release

This could be your chance to try the game.

June aims to be a great month for survival MMO players, as we’re not only getting the release of Dune: Awakening and the first public playtest for Crosswind, but also the arrival of BitCraft Online, which promises a cozy survival experience in comparison to the other two titles.

BitCraft Online is a survival MMO set in a large world where every seed you plant and every brick you lay carries weight. This game unfolds in a sandbox land shaped by algorithms, yet transformed by player choices. You start as a lone wanderer, free to hone any skill you choose. One day you might focus on forging tools, the next day on tilling soil or raising livestock. There’s no rigid class system holding you back. As you farm, mill stone, or smelt metal, you improve your skills in those crafts.

Beyond personal progress, BitCraft Online revolves around community. You can pitch in to build roads that link distant outposts or rally fellow players to construct towering walls for a town. Trade and economics spring from your activity, and the cities you help raise will shape the exchange of goods across the map. Somewhere beyond the forests and plains lie relics, ancient ruins, half-hidden temples, and cryptic travelers that hint at a powerful civilization that once thrived in this world.

Just now, the team has opened the final playtest, giving you a chance to get a feel for BitCraft Online before its launch. In the demo, you can play up to level 10, explore the game’s core systems, and try out crafting, farming, and building. All progress will reset on the last day of the test, so every player will get a fresh start when it ends.

The final playtest for BitCraft Online is available on Steam until June 16, with the Early Access release set for June 20.

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