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About the Game:
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7

Survival Strategy ‘Gord’ Aims for a Summer Release

The developers behind The Witcher 3 and Frostpunk are about to bring their next big game to life.

Team 17 and Covenant Dev have revealed a new gameplay trailer and announced that their survival strategy game Gord will be released this summer.

In Gord, you are part of the Tribe of the Dawn and must build a village and care for its people. Set in a grim fantasy world inspired by Slavic folklore, this game has some unique features you’ll want to know about. 

Not only can you follow the main scenario objectives that will lead you deep into the forbidden lands, but villagers can give the play side quests which will shape their personalities. These objectives range from simple dispatches to hunting legendary monsters.

Adjust different settings to make the game as easy or as brutal as you desire.

You can create your own custom scenario in a randomly generated world. Adjust different settings to make the game as easy or as brutal as you desire. Anything can be adjusted from the power of enemy raids, starting resources, and even the severity of the weather.

Another unique feature is the sanity system. Villagers can become hungry, sick, and more. Each effect has an impact on their mental health. Once this reaches below a certain amount, people will have a breakdown and can even flee from your settlement, losing them forever.

When protecting your village from raiders and monsters becomes tough, you’ll have the option to pray to the gods, hoping they bless you with their powers. The spells you get will either be offensive, giving you a huge power boost to tip the scales of battle, or defensive, making it harder for the enemy to conquer your base. 

Gord, set to release sometime this summer, will launch on Steam, Xbox Series X/S, and PlayStation 5.

Are you ready to venture into the dark fantasy world and lead the people through calamity? Let me know in the comments.

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    1 Comment

    1. Bloodsmith

      The game looks interesting! I’m really excited about difficulty customization possibilities.

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